Otseqon chess (draft)

{| border="1" class="wikitable" width="100%"
 * style="background:#E0E0E0;" width="50%" | Pawn (promotes to General)
 * style="background:#D0D0F0;" width="50%" | General
 * style="background:#FFFFFF;" valign="top" |
 * Step
 * The pawn can step one square directly forward.
 * It can only capture if another friendly piece is attacking the same square.
 * It can only capture if another friendly piece is attacking the same square.


 * style="background:#FFFFFF;" valign="top" |
 * Step
 * The general can step one square diagonally in any direction or one step directly forward.


 * style="background:#E0E0E0;" | Drunk Tiger (promotes to Dragon)
 * style="background:#D0D0F0;" | Dragon
 * style="background:#FFFFFF;" valign="top" |
 * Step
 * The drunk tiger can step one square diagonally forward.
 * Step
 * The drunk tiger can step one square diagonally forward.


 * style="background:#FFFFFF;" valign="top" |
 * Range
 * The dragon can move any number of free squares diagonally in any direction.


 * Step
 * It can step one square in any direction.


 * style="background:#E0E0E0;" | Knight
 * style="background:#E0E0E0;" | King
 * style="background:#FFFFFF;" valign="top" |
 * Jump
 * The knight jumps in a knight's move. [TODO elaborate but bleh]
 * Jump
 * The knight jumps in a knight's move. [TODO elaborate but bleh]


 * style="background:#FFFFFF;" valign="top" |
 * Step
 * The king can step one square in any direction.


 * style="background:#E0E0E0;" | General (promotes to Queen)
 * style="background:#D0D0F0;" | Queen
 * style="background:#FFFFFF;" valign="top" |
 * style="background:#FFFFFF;" valign="top" |
 * style="background:#FFFFFF;" valign="top" |


 * Step
 * The general can step one square diagonally in any direction or one step directly forward.


 * style="background:#FFFFFF;" valign="top" |
 * Range
 * The queen can move any number of free squares diagonally or orthogonally in any direction.


 * style="background:#E0E0E0;" | Grasshopper (promotes to Lion)
 * style="background:#E0E0E0;" | Lance (promotes to Knight)
 * style="background:#FFFFFF;" valign="top" |
 * Step
 * The grasshopper can step one square orthogonally in any direction. It cannot capture with this move.
 * Step
 * The grasshopper can step one square orthogonally in any direction. It cannot capture with this move.


 * Jump
 * If there is an enemy piece on one of the squares marked 🞩, the grasshopper can jump to the corresponding 🞶 marked square as long as it is unoccupied, capturing the 🞩 piece.


 * Promotion
 * The grasshopper can promote to a lion only if there is not already a friendly lion on the board.


 * style="background:#FFFFFF;" valign="top" |
 * Jump
 * The lance can jump to any of the three squares in front of it, skipping one square.


 * colspan="2" style="background:#D0D0F0;" | Lion
 * colspan="2" style="background:#FFFFFF;" valign="top" |
 * Double move
 * The lion can take a step in any direction twice per turn, potentially capturing two pieces. By returning to its original square with the second step, it can effectively capture an adjacent piece without moving. It can step to an adjacent empty square and back without capturing anything, effectively skipping a turn.
 * Double move
 * The lion can take a step in any direction twice per turn, potentially capturing two pieces. By returning to its original square with the second step, it can effectively capture an adjacent piece without moving. It can step to an adjacent empty square and back without capturing anything, effectively skipping a turn.


 * Lion limit
 * Each side can only have a maximum of one lion on the board at a time.


 * colspan="2" style="background:#E0E0E0;" | Fire Demon
 * colspan="2" style="background:#FFFFFF;" valign="top" |
 * Step
 * The fire demon can step one square in any direction.
 * Step
 * The fire demon can step one square in any direction.


 * Burn
 * After a fire demon moves, all adjacent enemy pieces except fire demons are removed from the board, in addition to any piece on the square it lands on. Any enemy pieces that move next to a fire demon are also removed from the board (after making a capture, if any).


 * }